Crysis 2: First Impressions
The sequel to the 2007 PC sci-fi shooter Crysis is releasing to the public on March 22nd. I, however, have played through roughly half of the single player campaign. When I fired up my Xbox 360 and tossed Crysis 2 into the disc tray, I was expecting a game with gorgeous visuals and an uninteresting storyline. While my assumption was correct, the unique mechanics and player customization system compliment the already exciting gameplay, making up for the somewhat unoriginal storyline. I had never played the original Crysis, but the premise of the sequel is: New York City is infected with an alien disease of some kind, you being the only force able to stop it. Aliens are causing mass destruction and you offer stiff opposition with the help of your nanosuit. It is by no means an enthralling story, but fighting the alien scum was fun nonetheless. My favorite gameplay mechanic was the overall utility of the nanosuit. It comes fully equiped with a visor that allows players to tag hostile targets, find “tactical routes”, and find unseen enemies via thermal vision. It also features customizable features for your nanosuit. These features make certain gameplay situations easier to manage and are split into four categories, one feature being usable at a time for each category. The nanosuit really levels the playing field against the somewhat overpowered alien force. There is also a lean in-lean out option when in combat. While a good idea, the controls were confusing at times and the fast paced nature of shoot outs in Crysis 2 didn’t coerce me into using it often. Overall Pros Cons So are you guys excited for the game? Or are you saving up for next month’s blockbuster titles Portal 2 andMortal Kombat? *Remember that I have not finished the story and haven’t even attempted the multiplayer. All of these observations are based solely on the parts of the game I have finished.*
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bradtramel posted this